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Distributed power allocation for D2D communications underlaying/overlaying OFDMA cellular networks

机译:D2D通信底层/上覆OFDMA蜂窝网络的分布式功率分配

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摘要

The implementation of device-to-device (D2D) un-\udderlaying or overlaying pre-existing cellular networks has re-\udceived much attention due to the potential of enhancing the total\udcell throughput, reducing power consumption and increasing the\udinstantaneous data rate. In this paper we propose a distributed\udpower allocation scheme for D2D OFDMA communications and,\udin particular, we consider the two operating modes amenable\udto a distributed implementation: dedicated and reuse modes.\udThe proposed schemes address the problem of maximizing the\udusers’ sum rate subject to power constraints, which is known\udto be nonconvex and, as such, extremely difficult to be solved\udexactly. We propose here a fresh approach to this well-known\udproblem, capitalizing on the fact that the power allocation\udproblem can be modeled as a potential game. Exploiting the\udpotential games property of converging under better response\uddynamics, we propose two fully distributed iterative algorithms,\udone for each operation mode considered, where each user updates\udsequentially and autonomously its power allocation. Numerical\udresults, computed for several different user scenarios, show\udthat the proposed methods, which converge to one of the local\udmaxima of the objective function, exhibit performance close to\udthe maximum achievable optimum and outperform other schemes\udpresented in the literature.
机译:设备到设备(D2D)取消覆盖或覆盖现有的蜂窝网络的实现已重新引起人们的广泛关注,因为它有可能提高总的udcell吞吐量,减少功耗并增加即时数据率。在本文中,我们提出了一种用于D2D OFDMA通信的分布式\ udpower分配方案,尤其是考虑了两种适合分布式实现的操作模式:专用模式和重用模式。\ ud提出的方案解决了最大化\ uduser的总费率受功率限制,这\ ududing是非凸的,因此极难解决\ udexact。我们利用功率分配\ udproblem可以建模为潜在博弈这一事实,在此提出一种解决该众所周知的\ udproblem的新方法。利用在更好的响应\ uddynamics下收敛的\潜势游戏属性,我们针对所考虑的每种操作模式提出了两种完全分布式的迭代算法\ udone,其中每个用户依次\自动地更新其功率分配。针对几种不同的用户场景计算得出的数值\结果表明\所建议的方法收敛于目标函数的局部\ udmax值,表现出的性能接近\ ud最大可达到的最优值,并且性能优于其他文献中提出的方案。

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